Monday, October 21, 2013

Jane Mcgonigal notes - portfolio#2

- Jane Mcgonigal Game designer with 10 years’ experience.
- Her goal to make the gaming life the desire to save the world as easy as it is in real life
- 3 billion hours of online gaming a week, she encourages people to increase their gaming hours to help people with their lives.
- Phil Toldano captured the human face motion while the person is playing online.
- Epic Win is an outcome is so extraordinary positive which make gamers feel good.
- She’s from Brooklyn California.
- the game world is the best version of ourselves, which we reach out to help each other which never happens in the real life when it comes to meeting strangers.
- Perfect game example is world of warcraft.
- Tons of collaborators ready to help you achieve your quests/goals.
- 5.9 million years (game time) players spent to achieve the Azura quest.
- we are evolving to be better species by using the online game
- 10,000 hours for children in the US is the exact amount that children spent from 5th grade to high school, which is the Average gaming hour.
- Next decade we will have billions of more gamers.
- Gaming industries are making gaming consoles that run on low energy.
- Gamers have a strong social network, they actually like the other person just by playing a game with them even if they lose.
- Gamers love to be attached to quests that make them feel they are needed in the quest.
- Wikipedia covered most of the world of warcraft more than other wikis around the web.
- Only problem is gamers are only capable to change in a virtual world
- economist Edward Casanova spent time to figure out why gamers spend a lot of time, in his research result he says that it will bring out the better of the person just by playing games and made stronger relations with other gamers.
- Ancient Greek Horatius says the first games where invented in the kingdom of Lydia
- A great famine came over the kingdom, thus they started making people play games in order to save them from disasters.
- they survived 18 years just making them play in one day and eat the next day this helps them forget the famine and hunger, this happened just by playing dice games.
- the famine got worse that they split the kingdom in two and making them compete each other with dice gaming and the winner would go on an epic adventure.
- The Roman Empire’s DNA go back to the Lydia kingdom.
- empower people to achieve epic wins to real life.
- She made an online game called world without oil, making it so real that it challenged players.
- 700 players played this game in 2007
- She made another game called super struck.
- Players who complete this game would certified by the World Bank institute as a social innovator.
- Gamers are human resource that she believes that will save the planet.




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