Thursday, October 24, 2013
Video game review - portfolio #3
Name:Jaber H. Al Hosani Section CMN
Name of Game: Heavy Rain
Date of Release: 2010 Age Rating: 18+ Publisher: Sony Computer Entertainment
What is the objective of this game?
You play as three characters that have the same goal to solve a mystery crime where children are being kidnapped by a murder that drowns them in every rainy season.
What genre does this game fall under?
Action Adventure
How hard is this game? Is it easy to learn how to play?
Very tough game to play, the game depends on the players choice as you play you have to listen to every dialogue and understand what is happening in the game, you have to pay attention to every detail as you progress in the game any simple mistake changes the path of the game drastically as there are multiple endings for the game and all depends on the players choices in the game.
Does it remain challenging as you advance?
Yes, there are a lot of puzzles to solve in the game, and you have to think like the characters in the game and put yourself in their shoes.
What is your overall opinion of the game? Why?
It is one of my favorite games of all time, for its uniqueness and it was made beautifully the graphics look so real and the soundtrack is amazing.
Evaluate the graphics.
Beautifully made the environment of the game look so real that you can see real human emotions in characters faces.
Evaluate the sound.
Perfectly fits the game.
Will this game hold up to repeated replaying? Why / why not?
Yes, cause there multiple endings for the game as I said it all depends on the players choices in the game.
How does this game compare to other games in the same genre?
It stands out from the rest of the games that are in the same genre.
Give an overall rating for this game and explain why.
10 out of 10, it took years to have this game to be made and when it came out it changed the gaming industry for its creativity.
Monday, October 21, 2013
Jane Mcgonigal notes - portfolio#2
- Jane Mcgonigal Game designer with 10 years’ experience.
- Her goal to make the gaming life the desire to save the
world as easy as it is in real life
- 3 billion hours of online gaming a week, she encourages
people to increase their gaming hours to help people with their lives.
- Phil Toldano captured the human face motion while the
person is playing online.
- Epic Win is an outcome is so extraordinary positive which
make gamers feel good.
- She’s from Brooklyn California.
- the game world is the best version of ourselves, which we
reach out to help each other which never happens in the real life when it comes
to meeting strangers.
- Perfect game example is world of warcraft.
- Tons of collaborators ready to help you achieve your
quests/goals.
- 5.9 million years (game time) players spent to achieve the Azura quest.
- we are evolving to be better species by using the online
game
- 10,000 hours for children in the US is the exact amount
that children spent from 5th grade to high school, which is the Average gaming
hour.
- Next decade we will have billions of more gamers.
- Gaming industries are making gaming consoles that run on
low energy.
- Gamers have a strong social network, they actually like
the other person just by playing a game with them even if they lose.
- Gamers love to be attached to quests that make them feel
they are needed in the quest.
- Wikipedia covered most of the world of warcraft more than
other wikis around the web.
- Only problem is gamers are only capable to change in a
virtual world
- economist Edward Casanova spent time to figure out why
gamers spend a lot of time, in his research result he says that it will bring
out the better of the person just by playing games and made stronger relations
with other gamers.
- Ancient Greek Horatius says the first games where invented
in the kingdom of Lydia
- A great famine came over the kingdom, thus they started
making people play games in order to save them from disasters.
- they survived 18 years just making them play in one day
and eat the next day this helps them forget the famine and hunger, this
happened just by playing dice games.
- the famine got worse that they split the kingdom in two
and making them compete each other with dice gaming and the winner would go on
an epic adventure.
- The Roman Empire’s DNA go back to the Lydia kingdom.
- empower people to achieve epic wins to real life.
- She made an online game called world without oil, making
it so real that it challenged players.
- 700 players played this game in 2007
- She made another game called super struck.
- Players who complete this game would certified by the
World Bank institute as a social innovator.
- Gamers are human resource that she believes that will save
the planet.
Sunday, October 20, 2013
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